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COMPUTER ANIMATION: ALGORITHMS AND TECHNIQUES
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This document surveys computational approaches for producing computer animation. It is intended as a text for advanced undergraduates or for graduates. It is also useful for computer graphics programmers who want to learn the basics of computer animation programming. It does not address production issues in the actual commercial exercise of producing a finished piece of animation.
http://www.siggraph.org/education/materials/HyperG
created by freebooksandarticles on 2008-06-16 05:52:24

The Art of Computer Game Design
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This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be available to her students and to others interested in game design.
http://www.vancouver.wsu.edu/fac/peabody/game-book
created by freebooksandarticles on 2008-06-16 05:53:45

PSX: The Guide to the Sony Playstation (PDF version) by Kevin Bryan (Book) in Games
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Free pdf version of PSX: The Guide to the Sony Playstation. A print version is also available. This pdf file may be distributed freely.
http://www.lulu.com/content/199472
created by freebooksandarticles on 2008-06-16 05:15:10

Vector Math Tutorial for 3D Computer Graphics
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This is a tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed to read college-level computer graphics text books. Most graphics texts cover these subjects in an appendix, but it is often too short. This tutorial covers the same material at greater length, and with many examples.
http://chortle.ccsu.edu/VectorLessons/vectorIndex.
created by freebooksandarticles on 2008-06-16 04:19:04

Evaluating Java for Game Development
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This report is registered as report 01-11-11 at the Department of Computer Science, the University of Copenhagen, Denmark. The report was written by Jacob Marner with Associate Professor Jyrki Katajainen as supervisor. It was turned in on March 4th, 2002.
http://java.coe.psu.ac.th/FreeOnline/Evaluating%20
created by freebooksandarticles on 2008-06-16 04:12:19

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